E3 Impressions - Madden 13

9:04 PM, Jun 5, 2012   |    comments
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'Madden 13' from EA Sports.

While it should come as no surprise that 2012 will see the release of another Madden video game, what might come as a surprise are not only some of the next editions' new features, but also who helped introduce those features during publisher Electronic Arts' 2012 E3 press briefing.

Of the features that EA's General Manager of American Football Cam Weber was touting during the company's hands-off demonstration and explanation of the upcoming professional football game, the most prevalent was the Infinity game engine.  Brand new from EA, the Infinity engine is designed to make video game football more realistic and closer to the experiences of real-life NFL action by delivering runtime physics.

"The result is the most authentic gameplay we've ever created," stated Weber.

The engine delivers what Weber called a "countless number" of animation possibilities so no two plays will ever look identical to one another.  Inter-player interactions are also supposed to be more organic than in years past.  Every player-on-player collision is treated on a case-by-case basis by Infinity as the engine takes into account the players' mass, speed, and momentum in coming up with a collision's outcome.  Should these claims prove fully valid, the new Infinity engine will likely be considered the best new feature the Madden franchise has seen in years.

Other new features shown include Connected Careers and multi-platform connectivity.

Connected Careers allows players to take on a specific role (custom NFL rookie, established or hall of fame player, or coach) and go through a football career RPG-style.  Experience points are earned by clearing objectives throughout the season, and earned points can be used to improve that player or coach's abilities.  While this play mode doesn't look to like it will break any new ground (MLB 2K and NBA 2K have had similar play modes for the last couple of years), it shows potential and should be a desirable feature for prospective Madden 13 owners.

Multi-platform connectivity for Madden 13 means that users will be able to access their game on more than just their dedicated video game console of choice.  Players can access their Madden 13 team over the internet via a PC, tablet, or smartphone.  In-game accomplishments can also be published onto Facebook and Twitter.  Whether or not these multi-platform and social features will find widespread use, though, is up for debate.

Hall of Fame wide receiver Michael Irvin, who was met with a round of applause from the audience, joined in introducing Madden 13 -- adding a jab at Twitter coverage of the NFL along the way.

"Don't ask me to imagine that," joked Irvin after Weber asked him to imagine if Twitter was around when the Hall of Famer was in the league.  "I got into enough trouble with news at eleven.  There's no way I could survive Twitter every second."

Madden 13 is expected for release on August 28th, 2012, for Xbox 360, PlayStation 3, PS Vita, and Wii.


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