'Kingdom Come: Deliverance', a video game from indie developer Warhorse Studios.
Roughly a year and a half after its inception, independent Czech video game developer Warhorse Studios has provided key details in regards to its upcoming debut title, Kingdom Come: Deliverance. Coming to PC and the new next-gen consoles in 2015, the game is an open world, action-adventure, role-playing game featuring blockbuster production values, a nonlinear story and revolutionary, first-person melee combat.
Leveraging decades of combined experience in AAA game development, including titles in the Mafia, Crysis, ArmA, and Operation Flashpoint franchises, the creative talent powering Warhorse Studios looks well-versed in pushing the boundaries of RPG storytelling in sprawling, immersive environments.
"The team's ambition for Kingdom Come: Deliverance is growing this ever-maturing sandbox genre in a believable, real-world context and scope," remarked studio Creative Director Dan Vávra. "To that end, we're harnessing CryENGINE 3, nonlinear narrative, varied freedom in character progression, and a consequence-laden living world in ways that have never been possible until now."
Rooted within the Holy Roman Empire during the late Middle Ages, Kingdom Come: Deliverance promises a first-person seat to a harsh and brutal power struggle for the throne. As players traverse expansive, strikingly detailed locales, they'll grapple with a range of period-accurate fighting techniques, horseback combat, open-field sieges, and large-scale battles, all while developing relationships and a reputation that will inform the greater story. Unlike with many other medieval-era video games, Warhorse Studios promises that their upcoming game will contain no magic, high fantasy, or mythical overtone. Instead it draws its inspiration instead from historically authentic characters, themes, and warfare.
The developer says that more details for Kingdom Come: Deliverance will come to light as early as late January, 2014.