Wii U game 'Mario Kart 8' from Nintendo.
Bayonetta 2, a game designed for mature audiences, isn't the only high-profile title coming out for Wii U early next year. The first quarter of 2014 will also see the next iteration of Nintendo's iconic Mario Kart series released, a game the company's Hector Solis says opens up "a whole 'nother level of racing."
"One of the key features now is anti-gravity where your wheels will actually turn horizontlly and you'll be able to drive upside-down [and] on walls," he said. "[it] kind of expands the whole race course - the way it'll be played."
The game is also bringing back a number of features made popular in some of the series' more recent entries. This includes the hang-glider, motorcycles, and the ability for players to customize their karts, but that's not all.
"Waluigi and Toadette are back," Solis divulged.
Mario Kart 8 will also introduce a pair of technical firsts for the series. According to Nintendo, the game will be presented in 60 frame-per-second HD to provide what should be the crispest graphics yet in a Mario Kart game. Also, the on-screen presentation should be far less cluttered than in titles past as much of the HUD will not appear on the Wii U GamePad's touchscreen.
"On the GamePad itself you'll see the standings of all the player and the map," Solis explained.
Also new in Mario Kart 8 will be 'Mario Kart TV', which allows players to record their races and share them with other players via MiiVerse.
As for Mario Kart's "VS" mode, which has been a favorite of many since the original back on the Super Nintendo, Solis didn't specify whether or not Mario Kart 8 will support the gameplay option.
"For now, we've announced the racing," he said. "We'll have 12-player multiplayer online mode so you can race against friends everywhere. As well as for local play, we're just showing on the show floor the two-player mode. So, it splits the screen for two players."
Mario Kart 8 is being produced by Nintendo's Hideki Konno, who has been with the company since his time on Yume Kojo: Doki Doki Panic in 1987 and first worked on the Mario Kart franchise since its beginning in the SNES in 1992.