Sonic Lost World (Photo: Business Wire)
SEGA of America's Aaron Webber demonstrates a couple levels of Sonic Lost World on Wii U in the video above.
The game, which will also see a rendition released for 3DS, gives Sonic the Hedgehog a dynamic new set of parkour moves to allow him to speed across a variety of unique terrains. At the same time, the game celebrated Sonic's past by including key elements from early-generation Sonic the Hedgehog games.
"At the end of every level you're gonna hit that capsule and free all these little animals" said Webber during the gameplay demonstration.
But the early Sonic games aren't the only ones being brought back in part in Sonic Lost World. The color powers from the Nintendo Wii game Sonic Colors are also being implemented.
Even with props being given to the earlier 2D games, Sonic Lost World looks to be much more like the recent batch of 3D-style Sonic games than not. To that end, it features an elevated behind-the-back third-person viewpoint and the homing attack that has become fairly commonplace in the hedgehog's more recent titles. Also, whether deliberate or not, the game somewhat resembles Nintendo's popular Super Mario Galaxy games with its 360-degree levels and the ability to launch from one such area to the next, albeit at freeway speeds.
E3 offered only a limited amount of time to get hands on with Sonic Lost World and a game that moves as fast as this one does takes some time to grow accustomed to. As it was, it felt like the controls could use a bit of work and might be this title's Achilles heal. Perhaps once SEGA puts a little more polish on the game and there's more than just a handful of minutes during which to play, that notion will change.
At least the game looks nice with clean graphics and bright colors. That's worth something, right?
Sonic Lost World is expected for release this holiday season for both Wii U and 3DS.