Game Guys review - Guilty Gear XX Accent Core Plus R

7:36 PM, May 9, 2013   |    comments
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  • 'Guilty Gear XX Accent Core Plus R' is a fighting game from developer/publisher Arc System Works.
  • 'Guilty Gear XX Accent Core Plus R' is a fighting game from developer/publisher Arc System Works.

Already available as Guilty Gear XX Accent Core Plus on consoles dating back to the PlayStation 2, Guilty Gear XX Accent Core Plus R for PlayStation Vita puts the fighting game frenzy into the palms of PlayStation gamers' hands along with new (but unnecessary) touchscreen controls.

Overall, this game is very much similar to its predecessors including (of course) the home console game from which it's ported.  It does feature one main thing the original doesn't: touchscreen controls.  While the added (and thankfully optional) control scheme does nothing to improve what is already a very good 2D fighting game, there is plenty here that fans of the franchise have come to love.

As seems true with the bulk of fighting games on the market, players will be able to get by rather well with simple button mashing.  They won't beat the game in any of GGXXACPR's modes, but they'll get a few stages of entertainment out of it.  After that, it pays to know a special move or two (or all of them).  Luckily, players can pause the game mid-fight and look up their character's move list.  With this edition of the game's simple-to-use physical control structure, learning a fighter's more advanced techniques isn't as daunting a task as it can be in other fighting games.

Outside of standard mano-a-mano versus mode where the player chooses from the game's cast of colorful characters and fight their way through a number of unchosen fighters, players have the choice of training mode (for practice), survival mode (last-fighter-standing with damage carry-over), and an interesting thing referred to as M.O.M. mode that plays much like standard versus mode, but rewards the player with point-giving drops for chaining combos and performing special moves.

There is also multiplayer, though both players aren't on the same screen and console as they might be in the coin-op arcades or on, say, the PlayStation 2.  Rather, it's done using the Vita's ad-hoc network.  For whatever the reason, Arc System Works decided to go this route rather than use the Vita's PlayStation Network capabilities to allow for regional or global online matchmaking.  Odd and disappointing, this all but limits GGXXACPR to being an offline single-player fighting title.

But as nice and fun as Guilty Gear XX Accent Core Plus R is to play, it doesn't really bring anything new and groundbreaking to the series even with the inclusion of touchscreen control options.  It's mostly the same moves and the same characters as before (though Arc says they've been re-balanced due to player feedback).

Still, for what it's worth, Guilty Gear XX Accent Core Plus R is a great play option for on-the-go fighting game action.  Players who are just getting into the Guilty Gear franchise should find themselves enjoying both the game and it's cast of characters (even if they don't know the whole story behind characters like Bridget).  Those who have many of the past Guilty Gear games, however, won't find anything noteworthingly new and will likely lament the lack of modern online multiplayer.

20/25 20/25 10/25 22/25 24/25 86/100

Version tested: PlayStation Vita

(Arc System Works supplied a copy of this game for review.)

See how what our review scores mean and how the math adds up.


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