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Game Guys review - Darkstalkers Resurrection

9:01 PM, Apr 12, 2013   |    comments
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  • 'Darkstalkers Resurrection' from Capcom.
  • 'Darkstalkers Resurrection' from Capcom.
    

Capcom's downloadable fighting game Darkstalkers Resurrection is actually a collection of two cult-classic fighting games: Night Warriors: Darkstalkers' Revenge and Darkstalkers 3.  Don't ask us where the second Darkstalkers game is, because we don't know.  What we do know, however, is that we're quite pleased to finally have these classic 1990's arcade games available for home consoles.

The two titles found within Darkstalkers Resurrection play exactly like any other Capcom fighting game of its era, and that's not a bad thing in the slightest.  Capcom fighting games were the cream of the crop and other companies could only hope to compete.  Some, such as Data East, even got sued by Capcom for copyright infringement (Capcom lost the suit, by the way).

On the surface, the Darkstalkers games appear very much like Street Fighter clones that has various monsters subbing in for Ken, Ryu, and the gang.  A match or two in, and this no longer seems the case.  While the basics are the same for both franchises - including the excuse-to-give-everyone-a-reason-to-fight storyline - exist, the Darkstalkers games add in little extras not only in personality, but in gameplay as well.

Those who do take the decades-old Street Fighter muscle memory technique can find success at both of the included games, but they'll be missing out on some rather cool stuff such as Talbain's "Mirage Body", Morrigan's "Astral Vision", and Lilith's rather....interesting "Gloomy Puppet Show".  Of course, there are the standard assortments of punches, kicks, and throws, as well as the various character-specific special moves (fireballs, acrobatic attacks, etc.).  All of the core elements one would want in a 2D fighter are present in both of the included Darkstalkers titles.  Take note, though, that things aren't as hectic and crazy as they are in later Capcom fighting games - namely the Marvel vs Capcom series - but Darkstalkers also pre-dates those games by a few years.  Still, for those who are intimidated by any of these extras, Resurrection has an optional and easy-to-follow tutorial mode.

One key addition Darkstalkers Resurrection adds to its included titles that wasn't present in the arcades in online multiplayer.  Sure players can go at it mano-a-mano in traditional local two-player versus, but they also can do the same with somebody thousands of miles away if they so choose.  Of course, there has to be somebody available with which to play in order for that to work.  During our review playthrough, we had no luck finding anybody using the game's match-finder and, therefore, could review Darkstalkers Resurrection's multiplayer features no farther.

Night Warriors: Darkstalkers' Revenge and Darkstalkers 3 originated in an age before polygon counts were much of a big deal.  Back then, it was all about pixels and sprites and little else when it came to a game's visuals.  Those 480i graphics, which looked pretty darn good on the SD CRT monitors of the day have been upscaled HD and look perfectly clean on today's televisions.  The audio, too, has been brought nearly up to standards with a remixed soundtrack and enhanced sound effects to go along with it.

All-in-all, Darkstalkers Resurrection consists of two very good HD ports of games that might have been at risk of being forgotten in favor of more modern and popular franchises.  Maybe, should Resurrection get enough play, Capcom might consider releasing a new, modern Darkstalkers title for fighting game fans to enjoy.

GAMEPLAY: PRESENTATION: STORY: QUALITY: FINAL SCORE:
23/25 20/25 10/25 23/25 76/100

Version tested: Xbox 360 (also available on PlayStation 3)

(Capcom supplied a copy of this game for review.)

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