Five 8-bit era games that should be revived

10:52 PM, Mar 21, 2012   |    comments
Clockwise from top left: 'Psycho Fox', '8 Eye's', 'Phoenix', Wizardy', and 'Time Soldiers'.
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With Nintendo bringing back its Kid Icarus I.P. twenty-five years after its most previous title, which until this Friday will not have seen a new title since 1991, one can only wonder what other dormant and neglected games from the 8-bit era of the Nintendo Entertainment System, SEGA Master System, and Atari 7800 might be worth reviving.

For those as curious as's Game Guys on the subject, we've made a list of five worth considering.

5. Psycho Fox (1989) - Before there was Crash Bandicoot, Jazz Jackrabbit, and Conker's Bad Fur Day, there was Psycho Fox.  While he might not be as iconic as those three furry video game heroes, he still holds his place in gaming history.  Psycho Fox is a side-scrolling platformer where the fox uses use a special Shinto stick to change into other animals such as a hippopotamus, a monkey, or a tiger -- each one having its own special abilities.  This game could easily be re-imagined a-la Super Mario 64 or Sly Cooper for a new audience.

4. 8 Eye's (1990) - To some, it may seem as nothing more than a Castlevania rip-off, but it's really not.  Set in a post-apocalyptic future, 8 Eye's follows Orin the Falconer and his fighting falcon Cutrus as he retrieves eight magical gems (the "eyes") and return them to the Great King so the monarch may rebuild the Earth.  This game would do well if it were remade as a modern-style action game similar to Devil May Cry.

3. Time Soldiers (1987) - Developed by Alpha Denshi and published by SNK, Time Soldiers is a run-and-gun top-down third-person shooter game.  It was praised for its great (for its time) graphics and eight-axis character movement on a scrolling background.  Each of Time Soldiers' five levels were set in different time periods (hence the game's title), and it's easy to think of how a modern game developer could produce Time Soldiers for a new generation of video gamers.

2. Phoenix (1982) - Like many games of the early 1980's, Phoenix is a top-down sci-fi shooter game a-la Galaga and Space Invaders.  While that might not seem too original, it was one of the first games to be in color and may have been the first game ever to introduce level-ending boss fights.  Phoenix was so earth-shatteringly popular in its time that a number of Phoenix-clones were spawned by competing video game companies.  Could a modern remake of a 1982 top-down space shooter be possible?  With a little bit of imagination, it can.

1. Wizardry (1981) - It's really something when a game that's been referred to as "one of the all-time classic computer games" hasn't been remade onto a modern gaming console, or even the PC itself.  The game, which was developed by Andrew Greenberg and Robert Woodhead, was one of the first 'Dungeons & Dragons'-style video game RPGs and practically invented the concept of dungeon crawling.  Wizardry did spawn a pair of sequels, though the franchise has remained dormant since 1983.  Nearly thirty years later, and one has but to wonder if it's time to bring Wizardry back for a new generation of gamers.

Will any of these games ever actually see the light of day as a modern console or PC game?  It's unlikely, but one never knows.  After all, if Duke Nukem Forever can be released after nearly fifteen years of baited anticipation, anything is possible.


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